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Changelogs #24.09.28
This is a hotfix patch that got delayed due to some experimental changes. This was not planned so it isn’t the “next patch” we were referring to last week. Gameplay Note: The new hit-stop system isn’t able to stop you right away so dashing into an enemy you are too close to is advised againts,…
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Changelogs #24.09.20
It’s been about a month since the last patch, thanks to that some bigger changes that required code refactoring were done. For the next patch we have even bigger plans such as a rudimentary progression system test, recoveries from crowd control effects, as well as more refactoring but this time for blastable objects. Game modes…
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Changelogs #24.08.19
Now that matchmaking is fixed (99% of the time, it works every time), some bigger changes are done and we were able to work on things according to your feedback. We tried to get ahead of many bugs, yet still not done with them. So next patch should have the continuation of this one, especially…
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Changelogs #24.08.03
This patch mostly consists of hotfixes and changes that we could do with minimal testing. We are aware of some players crashing and the enourmous feedback on the game itself, one by one we’ll try to work according to them! With the release of this patch, the highest priority is now fixing the Matchmaking and…
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[#03] Yin-Yang of Development
It’s been a while, hope everyone is doing well and also hope that you find the wait worthy! Although we will get started with the relatively bad news that contains some good in them. Then onto the good news that doesn’t necessarily contain anything bad, just more work for us. Netcode About 2 months ago…
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[#02] Status Update
It’s been a while but here we are again! Let’s dive into the changes since last post without wasting any time and afterwards we’ll get to the hot stuff. What’s changed? The first map has been in a WIP state so naturally there has been some changes. We have mostly replaced the parts that became…
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[#01] Development experiences
![[#01] Development experiences](https://news.codezin.com/wp-content/uploads/2022/05/zin_title.png)
Hey there esper, welcome to our first development post! Since pre-alpha is being continuously developed we weren’t so keen on sharing things that might go away or get revamped at any moment. While it is natural in early stages, we don’t like being silent too much either so we’ve gathered some info for you to…
