Category: Game Updates
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Changelogs #25.05.25
After a long patching break, we are ready to release another! While the rigs and animations were underway we weren’t able to do so as the actions looked broken. We are still going to improve animations and other things just like before, but now they are easier to work with and we are less limited.…
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Changelogs #25.03.06
This is probably the smallest patch so far, we are releasing it for the sake of getting rid of small but frustrating issues on collisions and balancing. Broadsword dash’s slight buff is likely to go away once we try out some new ideas, as we do not wish to over buff it either. However until…
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Changelogs #25.02.26
A slightly late hotfix and balance patch but hopefully improvements will make up for it! Gameplay Note: The fix here was to not apply push while someone is within stagger animation, but in the future we want to have it as yet another additive force instead. So once that change happens, you will still get…
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Changelogs #25.02.17
This is just a hotfix patch trying to get rid of some of the frustrations from last patch. Some changes are only done for the Broadsword to get a better comparison. Swordgun stab attacks will be adjusted accordingly afterwards. Gameplay Game Modes Practice Mode Maps Outer Space Weapons Broadsword (Item: Durendal / Founder’s Sword)
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Changelogs #25.02.14
It’s been a while! There has been rewrites and improvements while we work on new content in the background. The improvements will continue as part of the Alpha’s purpose, but we also want to provide new content with the upcoming patches as well. The top 10 players we announced here has received a Christmas/Winter themed…
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Changelogs #24.12.23
We are wrapping up this year and it has started to snow in Netsphere! We have some small things mainly focused on post-Touchdown release feedback but also a new map and event game mode coming in for a limited time! Snowball fight! You will receive an Icicle Club and infinite amount of Snowballs, fight in…
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Changelogs #24.12.16
This is the expected hotfix patch, and contains some experimental changes. More importantly, the client is now 64 bit. This should not affect you if your Windows is 64 bit as well, which should be the case to make use of more than 4 GB RAM in your PC. Gameplay Game Modes Touchdown Map Practice…
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Changelogs #24.12.11
This patch took a while, yet we still got more to do to finalize the work of this patch. We changed the influence of the lowerbody animations to allow for faster walking speeds while shooting with swordgun, which broke others like broadsword. Because of that the animations aren’t at their best, but in Q1 next…
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Changelogs #24.10.23
This patch brings the promised rudimentary progression system and recovery features, however it’s not a complete patch. Blastable object refactoring won’t be out for the time being, some more melee improves are due and we need a better way to inspect & debug the matches. So without promising anything for the next patch, I’d like…
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Changelogs #24.09.28
This is a hotfix patch that got delayed due to some experimental changes. This was not planned so it isn’t the “next patch” we were referring to last week. Gameplay Note: The new hit-stop system isn’t able to stop you right away so dashing into an enemy you are too close to is advised againts,…