This is probably the smallest patch so far, we are releasing it for the sake of getting rid of small but frustrating issues on collisions and balancing. Broadsword dash’s slight buff is likely to go away once we try out some new ideas, as we do not wish to over buff it either. However until they are in, a buff was necessary.
Maps
Outer Space
- Fixed collision on pillar causing players to get stuck while jumping sometimes
- Reduced height of objects that were borderline on the jump limit to enable consistent jumping on top
- Small visual improvements like reduced light leakage and gaps
Weapons
Broadsword (Item: Durendal / Founder’s Sword)
- Reduced dash gravity to 1.7x from 2x at start
- Changed start-up speed curve to be ease-out instead of ease-in, which slightly increased the travel distance
Swordgun (Item: Scorpio)
- Added increased gravity during charge, going to 2x in the middle
- Increased flux consumption while charging to 1.8 from 1.5 per tick, making full charge use ~60 flux instead of ~50 flux
- Brought back the start-ups of stab charge level 1 and 2, making them slightly slower initially again
- Increased top speed of stab charge level 1 to 27m/s from 25m/s to make up for the loss of starting curve