Changelogs #24.12.16

This is the expected hotfix patch, and contains some experimental changes.

More importantly, the client is now 64 bit. This should not affect you if your Windows is 64 bit as well, which should be the case to make use of more than 4 GB RAM in your PC.

Gameplay

  • Changed the EXP calculation in a way to allow better distributrion within team

Game Modes

Touchdown

  • Spawning after a Touchdown should now reset your inertia

Map Practice

  • Teleporting back to spawn after touching a laser should now reset your animation state to avoid carry over actions

Skills

Platform

  • Increased cooldown to 5 seconds from 3 seconds

Weapons

Broadsword (Item: Durendal / Founder’s Sword)

  • Dash Animation & Speed Curve changed to have a slower start up
  • Refill animation now takes 1.7 seconds instead of 1.5
  • Movement speed slowed down by 0.1 on Refill and Strong Cuts

Revolver (Item: Resolver)

  • You can now cancel Resolver shots with a dodge after ~0.54 seconds, consuming twice as much Stamina than a regular dodge
  • Added missing footstep events

Rifle Cannon (Item: Helios)

  • Removed explosion from uncharged attacks

Note: There are still some instabilities about the explosions

Client

  • Switched to 64 bit