-
Changelogs #25.12.18
And it is once again snowing in Netsphere! There are also some creations roaming in snow, although they don’t seem very intelligent just yet. Note that we plan to adjust the exp gain and robot logic of the event mode at a later date on server side. They are both in testing phase at this…
-
Changelogs #25.12.12
Before it starts to snow again, we are here to manage toxic waste of Netsphere… Please try not to fall into it. Maps Toxic Arena Client
-
Changelogs #25.11.25
New content and gameplay changes are here. You asked for equipping two skills, so here it is as well*! *Certain limitations may apply. So first off we have split skills in two categories, Utility and Movement. You can only equip one skill from the same category, so we basically have a dedicated Utility and dedicated…
-
Changelogs #25.11.04
A small patch before free to play change. Additionally weapon animations has been changed to fix certain visuals getting stuck sometimes. Weapons Bat (Item: Cyclone) Heavy Machine Gun (Item: Wildfire) Client Note: Worst case wait time can be up to 6 mins for 1v1, so you can still use /start command at this time. It…
-
Changelogs #25.10.30
While we are getting ready for Free to Play release and preparing new content, here’s a new patch putting out the rest. Gameplay Game modes Deathmatch Weapons Broadsword (Item: Durendal / Founders Sword) Bat (Item: Cyclone) Heavy Machine Gun (Item: Wildfire) Rifle Cannon (Item: Helios) Revolver (Item: Resolver / Crimson Hound) Note: Someone else shooting…
-
Changelogs #25.09.18
Before continuing the work on the Tutorial, we wanted to add an area you can test all the weapons at. With some expansions, we should be able to combine them too. Our plan there is to improve both over time to be more useful for newcomers, and of course integrate your feedbacks. We also have…
-
Changelogs #25.08.25
There is now a Tutorial, however consider it as the initial version. We will work on it further in the upcoming patches. For now it will only be accessible through Home screen instead of being a mandatory first time login feature. Game Modes Map Practice: Maps Basic Tutorial: Client
-
Changelogs #25.08.14
This patch can be summed up as a QoL and balancing one. Gameplay Game Modes Touchdown: Deathmatch: Weapons Heavy Machine Gun (Item: Wildfire) Rifle Cannon (Item: Helios) Swordgun (Item: Scorpio) Maps Service Point: Client
-
Changelogs #25.07.30
With this patch we are adding our newest weapon, Heavy Machine Gun (HMG), and doing a change to our Team Deathmatch mode, turning into a (FFA) Deathmatch to allow small and uneven amount of players enjoy the game without having to “sit” and wait for others. Aside from that we revisited some existing maps to…
-
Changelogs #25.07.08
We are testing the new hitbox rollbacks for improved hit registration once again. Maps Ironworks Note: All maps either had very small fixes and/or small performance improvements, latter being the case for Ironworks as well. Client Server
