Changelogs #25.09.18

Before continuing the work on the Tutorial, we wanted to add an area you can test all the weapons at. With some expansions, we should be able to combine them too. Our plan there is to improve both over time to be more useful for newcomers, and of course integrate your feedbacks. We also have some content and QoL updates, so without further ado…

Weapons

Heavy Machine Gun (Item: Wildfire)

  • Disabled awakening on RMB
  • Increased damage per bullet to 7.5 from 7
  • Increased fire rate to 15 from 12
  • Increased accuracy
  • Added a cooldown animation at the end of shooting that is 0.483s, which can be cancelled with a dodge

Skills

Shield

  • Changed the shield visual effect
  • Changed the icon to reflect the new shape

Zone

  • Added the skill

Zone is a skill that ground smash upon activation (no VFX there yet), and creates a spherical area with 19.5m diameter. Inside, you get 5 HP and 5 SP per second, for 10 seconds. As a bonus, your teammates inside also gets 1.5 HP and 1.5 SP per second for the same duration in Touchdown mode.

Maps

Weapon Test Range

  • Added the map under Map Practice for now

Client

  • Added ability to switch teams while waiting for match to start
  • Added support for Korean and Japanese languages
  • Changed bloom settings & adjusted every object accordingly