We are updating some SFX, our TouchDown Maps got a visual overhaul and our character-shader was adjusted! Bots are going to need some more cooking, but we are close to opening the gates for their entrance on our other TouchDown Maps. Skills and Weapons got some small adjustments.
Maps
Toxic Arena
- Full visual rework
- Added a collider to allow easier pathing towards Goal
Ironworks
- Lighting upgraded
City Square
- Fixed a bug where a collider was missing
SFX
- Guardgun (Item: Scarab) SFX replaced fully
- Melee SFX updated
- Movement SFX updated
- Shield SFX added
- HMG (Item: Wildfire) warmup and cooldown SFX added
- Riflecannon (Item: Helios) explosion SFX added
- Shooting and Running SFX got a fade-out feature
Weapons
Guardgun (Item: Scarab)
- New Guard and Punch VFX
- Changed Shoot VFX
Swordgun (Item: Scorpio)
- Stab animation updated
- Stab attack duration increased by ~0.1s
- Shoot accuracy increased at start by 22%
HMG (Item: Wildfire)
- Shoot accuracy reduced at start by 60%
- Shoot accuracy rapidly increases until 2s
then decreases again
Skills
Platform
- Changed speedcurve, reducing overall distance
Shield
- Size increased by 20%
- Duration increased by 2s
- Minimum duration increased by 2s
Zone
- Duration reduced by 2s
- Team-healing increased by 33%
- Self-healing reduced by 20%